lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>_locked = tank | |x1= <code>_locked = tank lockedTurret [0];</code> | ||
|seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | |seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | ||
}} | }} |
Revision as of 11:10, 12 May 2022
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurret moveInTurret turretUnit
Notes
-
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