onBriefingPlan: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|seealso= [[Description.ext#Sounds|CfgSounds]] | |seealso= [[Description.ext#Sounds|CfgSounds]] |
Revision as of 11:12, 12 May 2022
Description
- Description:
- Select a sound declared in the Description.ext of the mission to be played the first time the Plan tab is selected in the briefing.
- Groups:
- Event HandlersSoundsBriefing
Syntax
- Syntax:
- onBriefingPlan soundName
- Parameters:
- soundName: String
- Return Value:
- Nothing
Examples
- Example 1:
onBriefingPlan "PlanVoiceOver"
Additional Information
- See also:
- CfgSounds
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Event Handlers
- Command Group: Sounds
- Command Group: Briefing