mapAnimAdd: Difference between revisions
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|x1= <code>[[mapAnimAdd]] [1, 0.1, [[markerPos]] "anim1"]; | |x1= <code>[[mapAnimAdd]] [1, 0.1, [[markerPos]] "anim1"]; | ||
mapAnimCommit;</code> | |||
|x2= <code>[[mapAnimAdd]] [3, 0.01, [[player]]]; | |x2= <code>[[mapAnimAdd]] [3, 0.01, [[player]]]; | ||
mapAnimCommit;</code> | |||
|seealso= [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | |seealso= [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | ||
Revision as of 12:32, 12 May 2022
Description
- Description:
- Add next frame to map animation.
- Groups:
- Map
Syntax
- Syntax:
- mapAnimAdd [time, zoom, position]
- Parameters:
- time: Number - animation duration in seconds
- zoom: Number - range from 0.01 (max. zoom) to 1 (zoomed out)
- position: Object or Array format Position2D, Position3D
- Return Value:
- Nothing
Examples
- Example 1:
mapAnimAdd [1, 0.1, markerPos "anim1"]; mapAnimCommit;- Example 2:
mapAnimAdd [3, 0.01, player]; mapAnimCommit;
Additional Information
- See also:
- mapAnimClear mapAnimCommit mapAnimDone ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map
- Scripting Commands: Local Effect