markerPos

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Introduced with Operation Flashpoint version 1.5
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.5

Description

Description:
Returns marker position

This command is identical to getMarkerPos

Syntax

Syntax:
markerPos markerName
Parameters:
markerName: String
Return Value:
Array - format [x,y,0]

Alternative Syntax

Syntax:
markerPos [markerName, preserveElevation]        (Since Arma 3 v1.93)
Parameters:
[markerName, preserveElevation]: Array
markerName: String
preserveElevation (Optional): Boolean Default: false
Return Value:
Array - format PositionAGL if preserveElevation is true or [x,y,0] if preserveElevation is false

Examples

Example 1:
_mPos1 = markerPos "markerOne";
Example 2:
_mPos2 = markerPos ["markerTwo", true];

Additional Information

Multiplayer:
-
See also:
setMarkerPossetMarkerPosLocal

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on March 17, 2014
Waffle SS.
Position's Z coordinate will always be 0."

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