freeLook: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*) ?<\/code>" to "<code>$1$2$3 $4 $5 $6</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*) ?<\/code>" to "<code>$1$2$3 $4 $5 $6</code>") |
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Line 12: | Line 12: | ||
|r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | |r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | ||
|x1= <code>if freeLook | |x1= <code>if freeLook then | ||
{ | { | ||
[[systemChat]] "Quit looking around, soldier!"; | [[systemChat]] "Quit looking around, soldier!"; |
Revision as of 12:56, 12 May 2022
Description
- Description:
- Returns if freelook is active on the current machine's controlled character.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
if freeLook then { systemChat "Quit looking around, soldier!"; };
Additional Information
- See also:
- lookAt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note