allowGetIn: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |arg= global | ||
| | |eff= global | ||
| | |gr1= Object Manipulation | ||
}} | |gr2= Unit Control | ||
|descr= Set if the units given in the list are allowed to enter vehicles. | |||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= unitArray [[allowGetIn]] allow | |||
|p1= unitArray: [[Array]] of [[Object]]s | |||
|p2= allow: [[Boolean]] - [[true]] allows the [[units]] to enter, [[false]] denies them | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>[_soldier1, _soldier2] allowGetIn true;</sqf> | ||
|seealso= [[orderGetIn]] | |||
[[ | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Set if the units given in the list are allowed to enter vehicles.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- unitArray allowGetIn allow
- Parameters:
- unitArray: Array of Objects
- allow: Boolean - true allows the units to enter, false denies them
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- orderGetIn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control
- Scripting Commands: Global Effect