getWeaponCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (format)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(42 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|1.54|= Game version
|version1= 1.54
|arg= global|= Arguments in MP
____________________________________________________________________________________________


| Returns all weapons types and count from the cargo space |= Description
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| result <nowiki>=</nowiki> '''getWeaponCargo''' object |= Syntax
|game3= arma3
|version3= 0.50


|arg= global


|p1= object: [[Object]] - object to check |= Parameter 1
|gr1= Vehicle Inventory


| [[Array]] - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]] |= Return value
|gr2= Containers
____________________________________________________________________________________________
 
|x1= <code>_content = [[getWeaponCargo]] carName;</code> |= Example 1
|x2= <code>_content = [[getWeaponCargo]] ammoBoxName;</code>
Sample result returns:<code>
[["arifle_Katiba_F","launch_B_Titan_short_F"],[2,1]]</code> |= Example 2
____________________________________________________________________________________________


| [[weaponCargo]], [[addWeaponCargo]], [[addWeaponCargoGlobal]], [[clearWeaponCargo]], [[clearWeaponCargoGlobal]] |= See also
|descr= Returns all weapons types and count from the cargo space


}}
|s1= [[getWeaponCargo]] object
 
|p1= object: [[Object]] - object to check


<h3 style="display:none">Notes</h3>
|r1= [[Array]] - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]]
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_content = getWeaponCargo carName;</sqf>
|x2= <sqf>_content = getWeaponCargo ammoBoxName;</sqf>


[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
|seealso= [[weaponCargo]] [[addWeaponCargo]] [[addWeaponCargoGlobal]] [[clearWeaponCargo]] [[clearWeaponCargoGlobal]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns all weapons types and count from the cargo space
Groups:
Vehicle InventoryContainers

Syntax

Syntax:
getWeaponCargo object
Parameters:
object: Object - object to check
Return Value:
Array - format [all_types_array, all_counts_array]. Eg: [["a", "b"], [3, 2]]

Examples

Example 1:
_content = getWeaponCargo carName;
Example 2:
_content = getWeaponCargo ammoBoxName;

Additional Information

See also:
weaponCargo addWeaponCargo addWeaponCargoGlobal clearWeaponCargo clearWeaponCargoGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note