lockedTurret: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_locked = tank lockedTurret [0];</code>
|x1= <sqf>_locked = tank lockedTurret [0];</sqf>


|seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]]
|seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Turrets

Syntax

Syntax:
vehicle lockedTurret turretPath
Parameters:
vehicle: Object -
turretPath: Array -
Return Value:
Boolean

Examples

Example 1:
_locked = tank lockedTurret [0];

Additional Information

See also:
lockTurret moveInTurret turretUnit

Notes

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