setPitch: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.02 | |||
|1.02 | |||
|arg= global | |arg= global | ||
Line 12: | Line 11: | ||
|gr2= Sounds | |gr2= Sounds | ||
| Sets the pitch of a persons voice. | |descr= Sets the pitch of a persons voice. | ||
| person | |s1= person [[setPitch]] pitch | ||
|p1= person: [[Object]] | |p1= person: [[Object]] | ||
|p2= pitch: [[Number]] | |p2= pitch: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>unit1 setPitch 0.5;</sqf> | ||
| | |seealso= [[pitch]] [[setIdentity]] | ||
}} | }} | ||
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Sets the pitch of a persons voice.
- Groups:
- Unit IdentitySounds
Syntax
Examples
- Example 1:
- unit1 setPitch 0.5;
Additional Information
- See also:
- pitch setIdentity
Notes
-
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