removeMagazines: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|version6= 1.00" to "|version6= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>") |
||
(22 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
|game1= ofp | |game1= ofp | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= | |game4= arma2 | ||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game5= | |||
|version5= 1. | |||
|game6= tkoh | |||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |arg= local | ||
Line 32: | Line 28: | ||
|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command. | |descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command. | ||
|s1= unitName | |s1= unitName [[removeMagazines]] magazineName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 38: | Line 34: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|seealso= [[addMagazine]] | |x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf> | ||
|seealso= [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt class="note">[[User: | <dt class="note">[[User:Pyro05x|Pyro05x]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: | Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: | ||
< | <sqf>{ player removeMagazine _x } forEach magazines player;</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 10:57, 13 May 2022
Description
- Description:
- Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazines magazineName
- Parameters:
- unitName: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory