forceRespawn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.04 | |||
| | |arg= local | ||
| | |eff= global | ||
| | |gr1= Multiplayer | ||
| | |descr= Forces the unit to respawn. The effect is as if the player pressed the RESPAWN button in the game pause menu; the unit is killed but there is no "X was killed" message and no score adjustment. | ||
| | |s1= [[forceRespawn]] unit | ||
| | |p1= unit: [[Object]] | ||
| | |r1= [[Nothing]] | ||
| | |x1= <sqf>forceRespawn player;</sqf> | ||
|seealso= [[playerRespawnTime]] [[setPlayerRespawnTime]] | |||
| | |||
}} | }} | ||
Latest revision as of 11:04, 13 May 2022
Description
- Description:
- Forces the unit to respawn. The effect is as if the player pressed the RESPAWN button in the game pause menu; the unit is killed but there is no "X was killed" message and no score adjustment.
- Groups:
- Multiplayer
Syntax
- Syntax:
- forceRespawn unit
- Parameters:
- unit: Object
- Return Value:
- Nothing
Examples
- Example 1:
- forceRespawn player;
Additional Information
- See also:
- playerRespawnTime setPlayerRespawnTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note