forceRespawn: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>")
 
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.04
|1.04


|arg= local
|arg= local
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|eff= global
|eff= global


|gr1 = Multiplayer
|gr1= Multiplayer


| Forces unit to respawn. The effect as if the player pressed RESPAWN button in the game pause menu, the unit is killed only there is no "so and so was killed" message and no score adjustment.
|descr= Forces the unit to respawn. The effect is as if the player pressed the RESPAWN button in the game pause menu; the unit is killed but there is no "X was killed" message and no score adjustment.


| '''forceRespawn''' unit
|s1= [[forceRespawn]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[forceRespawn]] [[player]];
|x1= <sqf>forceRespawn player;</sqf>
</code>


| [[playerRespawnTime]], [[setPlayerRespawnTime]]
|seealso= [[playerRespawnTime]] [[setPlayerRespawnTime]]
}}
}}

Latest revision as of 11:04, 13 May 2022

Hover & click on the images for description

Description

Description:
Forces the unit to respawn. The effect is as if the player pressed the RESPAWN button in the game pause menu; the unit is killed but there is no "X was killed" message and no score adjustment.
Groups:
Multiplayer

Syntax

Syntax:
forceRespawn unit
Parameters:
unit: Object
Return Value:
Nothing

Examples

Example 1:
forceRespawn player;

Additional Information

See also:
playerRespawnTime setPlayerRespawnTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note