synchronizeObjectsAdd: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|eff= global|Multiplayer Effects=
|game3= tkoh
|arg= global|Multiplayer Arguments=
|version3= 1.00


|gr1= Object Manipulation |GROUP1=
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| Add given objects to the unit's list of synchronized objects. |DESCRIPTION=
|eff= global
____________________________________________________________________________________________


| unit '''synchronizeObjectsAdd''' objects |SYNTAX=
|arg= global


|p1= unit: [[Object]]  |PARAMETER1=
|gr1= Object Manipulation


|p2= objects: [[Array]] - An array of objects |PARAMETER2=
|descr= Add given objects to the unit's list of synchronized objects.


|p3= |PARAMETER3=  
|s1= unit [[synchronizeObjectsAdd]] objects


| Nothing |RETURNVALUE=  
|p1= unit: [[Object]]


|p2= objects: [[Array]] - array of objects


|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
|r1= [[Nothing]]
_acm [[synchronizeObjectsAdd]] <nowiki>[</nowiki>[[player]]<nowiki>]</nowiki>;</code>|EXAMPLE1=


____________________________________________________________________________________________
|x1= <sqf>
_acm = _groupLogic createUnit ["AmbientCombatManager", position player, [], 0, "NONE"];
_acm synchronizeObjectsAdd [player];
</sqf>


|[[synchronizeObjectsRemove]] |SEEALSO=
|seealso= [[synchronizeObjectsRemove]]
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 15:26, 13 May 2022

Hover & click on the images for description

Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsAdd objects
Parameters:
unit: Object
objects: Array - array of objects
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player, [], 0, "NONE"]; _acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note