attackEnabled: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|arg= global | |arg= global | ||
Line 11: | Line 25: | ||
|gr2= Unit Control | |gr2= Unit Control | ||
| Return whether a group's leader can issue attack commands to soldiers under his command. | |descr= Return whether a group's leader can issue attack commands to soldiers under his command. | ||
| [[ | |s1= [[attackEnabled]] name | ||
|p1= name: [[Object]] or [[Group]] | |p1= name: [[Object]] or [[Group]] | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
| | |x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf> | ||
|seealso= [[enableAttack]] | |||
}} | }} | ||
Latest revision as of 16:07, 13 May 2022
Description
- Description:
- Return whether a group's leader can issue attack commands to soldiers under his command.
- Groups:
- GroupsUnit Control
Syntax
- Syntax:
- attackEnabled name
- Parameters:
- name: Object or Group
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableAttack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Command Group: Unit Control