attackEnabled: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma1
|game1= ofpe
|version1= 1.00


|1.00
|game2= arma1
|version2= 1.00
 
|game3= arma2
|version3= 1.00
 
|game4= arma2oa
|version4= 1.50
 
|game5= tkoh
|version5= 1.00
 
|game6= arma3
|version6= 0.50


|arg= global
|arg= global
Line 11: Line 25:
|gr2= Unit Control
|gr2= Unit Control


| Return whether a group's leader can issue attack commands to soldiers under his command.
|descr= Return whether a group's leader can issue attack commands to soldiers under his command.


| '''attackEnabled''' name
|s1= [[attackEnabled]] name


|p1= name: [[Object]] or [[Group]]
|p1= name: [[Object]] or [[Group]]


|r1=[[Boolean]]
|r1= [[Boolean]]


|x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"} </code>
|x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf>


|seealso= [[enableAttack]]
|seealso= [[enableAttack]]
}}
}}
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 16:07, 13 May 2022

Hover & click on the images for description

Description

Description:
Return whether a group's leader can issue attack commands to soldiers under his command.
Groups:
GroupsUnit Control

Syntax

Syntax:
attackEnabled name
Parameters:
name: Object or Group
Return Value:
Boolean

Examples

Example 1:
if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };

Additional Information

See also:
enableAttack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note