attackEnabled: Difference between revisions

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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier setCombatMode "Careless"}</code>
|x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf>


|seealso= [[enableAttack]]
|seealso= [[enableAttack]]
}}
}}

Latest revision as of 16:07, 13 May 2022

Hover & click on the images for description

Description

Description:
Return whether a group's leader can issue attack commands to soldiers under his command.
Groups:
GroupsUnit Control

Syntax

Syntax:
attackEnabled name
Parameters:
name: Object or Group
Return Value:
Boolean

Examples

Example 1:
if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };

Additional Information

See also:
enableAttack

Notes

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