shownArtilleryComputer: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Artillery | ||
| Checks whether the player has the artillery computer currently open. | |descr= Checks whether the player has the artillery computer currently open. | ||
| '''shownArtilleryComputer''' | |s1= '''shownArtilleryComputer''' | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <sqf>if (shownArtilleryComputer) then { hint "Artillery Computer shown on screen"; };</sqf> | |||
| | |seealso= [[enableEngineArtillery]] [[getArtilleryComputerSettings]] [[inRangeOfArtillery]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryETA]] | ||
}} | }} | ||
Latest revision as of 16:31, 13 May 2022
Description
- Description:
- Checks whether the player has the artillery computer currently open.
- Groups:
- Artillery
Syntax
- Syntax:
- shownArtilleryComputer
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableEngineArtillery getArtilleryComputerSettings inRangeOfArtillery commandArtilleryFire doArtilleryFire getArtilleryETA
Notes
-
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Only post proven facts here! Add Note