getArtilleryETA

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Arma 3 version 0.56
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
0.56

Description

Description:
Returns ETA to the target in seconds for given artillery unit based on target position and used magazine, -1 if target can't be hit.

Syntax

Syntax:
unit getArtilleryETA [targetPosition, magazineType]
Parameters:
unit: Object - artillery unit
targetPosition: Position - position of the target
magazineType: String - type of magazine used
Return Value:
Number

Examples

Example 1:
_mortar getArtilleryETA [getPos _target, getArtilleryAmmo [_mortar] select 0];
Example 2:
_mortar getArtilleryETA [position _target, currentMagazine _mortar];

Additional Information

Multiplayer:
-
See also:
getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtillery

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 26, 2013
Killzone_Kid
To avoid wrong ETA readings, position of the target should only be obtained via position or getPos

Bottom Section