shownArtilleryComputer: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>if ( '''shownArtilleryComputer''' ) then { hint "Artillery Computer shown on screen"; };
|x1= <sqf>if (shownArtilleryComputer) then { hint "Artillery Computer shown on screen"; };</sqf>
</code>


|seealso= [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[inRangeOfArtillery]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryETA]]
|seealso= [[enableEngineArtillery]] [[getArtilleryComputerSettings]] [[inRangeOfArtillery]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryETA]]
}}
}}

Latest revision as of 16:31, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the player has the artillery computer currently open.
Groups:
Artillery

Syntax

Syntax:
shownArtilleryComputer
Return Value:
Boolean

Examples

Example 1:
if (shownArtilleryComputer) then { hint "Artillery Computer shown on screen"; };

Additional Information

See also:
enableEngineArtillery getArtilleryComputerSettings inRangeOfArtillery commandArtilleryFire doArtilleryFire getArtilleryETA

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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