currentMuzzle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " +" to " ")
m (Text replacement - "<code>([^\[]+)<\/code>" to "<sqf>$1</sqf>")
 
(20 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma2oa
|game1= arma2oa
|version1= 1.50


|1.51
|game2= tkoh
|version2= 1.00
 
|game3= arma3
|version3= 0.50


|gr1= Weapons
|gr1= Weapons


| Returns current muzzle of unit's weapon.
|descr= Returns a unit's current weapon muzzle. Does not work on vehicles.


{{Feature|Warning|This command will return 0 [[Number]] if given object  is a unit that is in a vehicle.<br>
|s1= [[currentMuzzle]] unit
You can alternatively use <code>_muzzle {{=}} [[weaponState]] [[player]] select 1;</code>}}


| '''currentMuzzle''' gunner
|p1= unit: [[Object]]
 
|p1= gunner: [[Object]]


|r1= [[String]] - current muzzle
|r1= [[String]] - current muzzle
{{Feature|important|In earlier games/versions, this command could return a [[Number]] ({{hl|0}}) if ''unit'' was in a vehicle.
Use the following to circumvent the issue:
<sqf>_muzzle = weaponState unit select 1;</sqf>}}


|x1= <code>_muzzle = [[currentMuzzle]] [[player]];</code>
|x1= <sqf>_muzzle = currentMuzzle player;</sqf>


|x2= <code>_muzzle = [[currentMuzzle]] ([[gunner]] ([[vehicle]] [[player]]));</code>
|x2= <sqf>_muzzle = currentMuzzle (gunner (vehicle player));</sqf>


|seealso= [[currentWeapon]]
|seealso= [[currentWeapon]] [[currentMagazine]] [[currentThrowable]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 20:08, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns a unit's current weapon muzzle. Does not work on vehicles.
Groups:
Weapons

Syntax

Syntax:
currentMuzzle unit
Parameters:
unit: Object
Return Value:
String - current muzzle
In earlier games/versions, this command could return a Number (0) if unit was in a vehicle.

Use the following to circumvent the issue:

_muzzle = weaponState unit select 1;

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon currentMagazine currentThrowable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note