resetCamShake: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2oa | |game1= arma2oa | ||
|version1= 1.50 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|gr1= Camera Control | |gr1= Camera Control | ||
| Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used. | |eff= local | ||
|descr= Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used. | |||
| | |s1= [[resetCamShake]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>resetCamShake;</sqf> | ||
|seealso= [[enableCamShake]] | |seealso= [[enableCamShake]] [[addCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] | ||
}} | }} | ||
Latest revision as of 13:55, 22 May 2022
Description
- Description:
- Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, enableCamShake should be used.
- Groups:
- Camera Control
Syntax
- Syntax:
- resetCamShake
- Return Value:
- Nothing
Examples
- Example 1:
- resetCamShake;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note