preloadTitleRsc: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (format)
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
(45 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= ofpe
|version1= 1.00


|1.00|= Game version
|game2= arma1
____________________________________________________________________________________________
|version2= 1.00


| Resource title - Preload data.
|game3= arma2
|version3= 1.00


The resource can be defined in the [[Description.ext]] file. |= Description
|game4= arma2oa
____________________________________________________________________________________________
|version4= 1.50


|[[Boolean]] <nowiki>=</nowiki> '''preloadTitleRsc''' ["Classname","type",speed] |= Syntax
|game5= tkoh
|version5= 1.00


|p1= Classname: [[String]] defined in [[Description.ext]] for the mission
|game6= arma3
|p2= Type: [[String]] "PLAIN" eg
|version6= 0.50
|p3= speed: Optional and ignored


| [[Boolean]] |= Return value
|gr1= GUI Control
____________________________________________________________________________________________
 
|x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre> |= Example 1
____________________________________________________________________________________________


| |= See also
|descr= Resource title - preload data. The resource can be defined in the [[Description.ext]] file.


}}
|s1= [[preloadTitleRsc]] [name, type, speed, showInMap]
 
|p1= name: [[String]] - defined in [[Description.ext]] for the mission
 
|p2= type: [[String]] - e.g "PLAIN"
 
|p3= speed: [[Number]] - (Optional) ignored
 
|p4= showInMap: [[Boolean]] - (Optional)


<h3 style="display:none">Notes</h3>
|r1= [[Boolean]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>_ok = preloadTitleRsc ["BIS", "PLAIN"];</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso=
[[Category:Scripting Commands|PRELOADTITLERSC]]
}}
[[Category:Scripting Commands OFP Elite |PRELOADTITLERSC]]
[[Category:Scripting Commands ArmA|PRELOADTITLERSC]]

Latest revision as of 22:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Resource title - preload data. The resource can be defined in the Description.ext file.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleRsc [name, type, speed, showInMap]
Parameters:
name: String - defined in Description.ext for the mission
type: String - e.g "PLAIN"
speed: Number - (Optional) ignored
showInMap: Boolean - (Optional)
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleRsc ["BIS", "PLAIN"];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note