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| [[west]], [[east]], [[resistance]], [[civilian]] |= See also | | [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]] |= See also | ||
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Revision as of 20:10, 22 March 2007
Description
- Description:
- Returns the side of unit. Once dead, a unit will be on the civilian side. When used in conjunction with a format statement (hint format["%1",side player]), the returned strings are: "WEST", "EAST", "GUER" or "CIV".
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Bdfy
- In OFP 1.96, side return value for empty vehicles will be civilian.
- Ceeeb
- In OFP v1.96, the side return value for a vehicle is based on the side of it's commander, then gunner, then driver, then cargo. It will retain it's side value until it is either empty, or a unit of another side takes over in a equal or higher role, irrespective of the side of other units still on board. This can be used to simulate friendly fire, as a vehicle can be made to appear to be an enemy even though all units on board are actually friendly.