BIS fnc enableSaving: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 16: | Line 16: | ||
|x1= <code>"savingID" [[call]] [[BIS_fnc_enableSaving]];</code> | |x1= <code>"savingID" [[call]] [[BIS_fnc_enableSaving]];</code> | ||
|seealso= [[BIS_fnc_disableSaving]] [[saveGame]] [[BIS_fnc_saveGame]] | |seealso= [[BIS_fnc_disableSaving]] [[saveGame]] [[BIS_fnc_saveGame]] [[loadGame]] | ||
}} | }} |
Revision as of 12:58, 1 July 2022
Description
- Description:
- Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- id call BIS_fnc_enableSaving
- Parameters:
- id: String - Unique id previously used to disable saving via BIS_fnc_disableSaving
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
"savingID" call BIS_fnc_enableSaving;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note