BIS fnc inv: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_inv]];</code> | |x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_inv]];</code> | ||
|seealso= [[BIS fnc invAdd]] [[BIS fnc invRemove]] [[BIS fnc invCodeToArray]] [[BIS fnc invString]] | |seealso= [[BIS fnc invAdd]] [[BIS fnc invRemove]] [[BIS fnc invCodeToArray]] [[BIS fnc invString]] [[BIS fnc invSlots]], [[BIS fnc invSlotsEmpty]], [[BIS fnc invSlotType]] | ||
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Revision as of 13:00, 1 July 2022
Description
- Description:
- Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit] call BIS_fnc_inv
- Parameters:
- unit: Object - unit or vehicle
- Return Value:
- Array of Config - weapons then magazines
Examples
- Example 1:
[player] call BIS_fnc_inv;
Additional Information
- See also:
- BIS fnc invAdd BIS fnc invRemove BIS fnc invCodeToArray BIS fnc invString BIS fnc invSlotsBIS fnc invSlotsEmptyBIS fnc invSlotType
Notes
-
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