BIS fnc keyHold: Difference between revisions

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m (Text replacement - "\|s([0-9])= ([^ ]+) (\[\[spawn\]\]) ([^ ]+) " to "|s$1= $2 spawn $4 ")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["Hold that key!",2,{[[alive]] [[player]]}] [[spawn]] [[BIS_fnc_keyHold]];</code>
|x1= <code>["Hold that key!",2,{alive [[player]]}] [[spawn]] [[BIS_fnc_keyHold]];</code>


|exec= spawn
|exec= spawn

Revision as of 21:35, 12 July 2022

Hover & click on the images for description

Description

Description:
Allows for hold button interactions. Hold action is started by pressing the space bar.
Execution:
spawn
Groups:
Interaction

Syntax

Syntax:
[description, duration, condition, arguments, loaded] spawn BIS_fnc_keyHold
Parameters:
description: String - Description of the performed action, displayed inside the progress bar.
duration: Number - (Optional, default 2) Duration of the action
condition: Code or String - (Optional, default {true}) Condition that must be met for the action to display
arguments: Array - (Optional, default []) Arguments passed to the condition
loaded: Boolean - (Optional, default false) Defines if function is already loaded. This is handled by the function
Return Value:
Nothing

Examples

Example 1:
["Hold that key!",2,{alive player}] spawn BIS_fnc_keyHold;

Additional Information

See also:
BIS_fnc_holdActionAdd

Notes

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