BIS fnc moduleFuel: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 22: | Line 22: | ||
|r1= [[Boolean]] - [[true]] when done, even if ''isActivated'' equals [[false]] | |r1= [[Boolean]] - [[true]] when done, even if ''isActivated'' equals [[false]] | ||
|x1= <code>[myLogic, [unit1, unit2, vehicle1], true] | |x1= <code>[myLogic, [unit1, unit2, vehicle1], true] call [[BIS_fnc_moduleFuel]];</code> | ||
|seealso= [[fuel]] [[setFuel]] | |seealso= [[fuel]] [[setFuel]] | ||
}} | }} |
Revision as of 21:36, 12 July 2022
Description
Syntax
- Syntax:
- [logic, units, isActivated] call BIS_fnc_moduleFuel
- Parameters:
- logic: Object - the logic. Possible setVariable parameter:
- "value": Number - (Optional, default 0) wanted fuel level, in range 0..1
- units: Array of Objects - list of units
- isActivated: Boolean - (Optional, default true) if true, the fuel is set
- Return Value:
- Boolean - true when done, even if isActivated equals false
Examples
- Example 1:
[myLogic, [unit1, unit2, vehicle1], true] call BIS_fnc_moduleFuel;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note