BIS fnc kbCanSpeak: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - if the person can speak | |r1= [[Boolean]] - if the person can speak | ||
|x1= <code>private _canPlayerTalk = | |x1= <code>private _canPlayerTalk = player [[call]] [[BIS_fnc_kbCanSpeak]];</code> | ||
|seealso= [[Conversations]] [[BIS_fnc_kbTell]] | |seealso= [[Conversations]] [[BIS_fnc_kbTell]] | ||
}} | }} |
Revision as of 21:36, 12 July 2022
Description
- Description:
- Check if person is not locked by some conversation.
- Execution:
- call
- Groups:
- Conversations
Syntax
- Syntax:
- unit call BIS_fnc_kbCanSpeak
- Parameters:
- unit: Object - checked person
- Return Value:
- Boolean - if the person can speak
Examples
- Example 1:
private _canPlayerTalk = player call BIS_fnc_kbCanSpeak;
Additional Information
- See also:
- Conversations BIS_fnc_kbTell
Notes
-
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