BIS fnc animatedBriefing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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{{cc|hide all markers and show the markers from the "showAtEnd" layer after the briefing is done}} | {{cc|hide all markers and show the markers from the "showAtEnd" layer after the briefing is done}} | ||
{{cc|zoom on marker_rect_1 at the end of the briefing}} | {{cc|zoom on marker_rect_1 at the end of the briefing}} | ||
[_timeline, 0, | [_timeline, 0, nil, [[allMapMarkers]], _showMarkers, "marker_rect_1"] [[spawn]] [[BIS_fnc_animatedBriefing]]; | ||
// Wait until timeline is over | // Wait until timeline is over |
Revision as of 21:38, 12 July 2022
Description
- Description:
- Plays the Animated Briefings. Basically, it is a wrap function for the eventTimeline function.
- Execution:
- spawn
- Groups:
- SystemsBriefing
Syntax
- Syntax:
- [timeline, indexEvent, markersHide, markersShow, endPosition] call BIS_fnc_animatedBriefing
- Parameters:
- timeline: Array - Array in format:
- indexEvent: Number - Index of the event to play
- markersHide: Array - (Optional, default []) Array of markers which should be hidden when briefing starts
- markersShow: Array - (Optional, default []) Array of markers which should be shown when the briefing is done
- endPosition: String - (Optional, default "") Marker to focus when the briefing is done
- codeEnd: Code - (Optional, default {}) Code executed when briefing is done
- Return Value:
- Nothing
Examples
- Example 1:
// timeline of events _timeline = [ [0.0, { hint "Start of the Timeline" } ], [1.0, { hint "Event 1" } ], [3.0, { hint "End of the timeline" } ] ]; // get markers to be shown at end by using the layer's name private _showMarkers = (getMissionLayerEntities "showAtEnd") select 1; // start the Animated Briefing at index 0 // hide all markers and show the markers from the "showAtEnd" layer after the briefing is done // zoom on marker_rect_1 at the end of the briefing [_timeline, 0, nil, allMapMarkers, _showMarkers, "marker_rect_1"] spawn BIS_fnc_animatedBriefing; // Wait until timeline is over waitUntil { !(missionNamespace getVariable "BIS_fnc_eventTimeline_playing"); };
Additional Information
Notes
-
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