BIN fnc enableSaving: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[true, true] call BIN_fnc_enableSaving;</sqf> | ||
|seealso= [[BIN_fnc_savingEnabled]] [[saveGame]] [[loadGame]] | |seealso= [[BIN_fnc_savingEnabled]] [[saveGame]] [[loadGame]] | ||
}} | }} |
Revision as of 22:34, 12 July 2022
Description
- Description:
- Sets a variable used in Arma 3 Contact which handels saving.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [enableSaving, saveGame] call BIN_fnc_enableSaving
- Parameters:
- enableSaving: Boolean - (Optional, default true) true to enable, false to disable
- saveGame: Boolean - (Optional, default false) true to save, false to not disable
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIN_fnc_savingEnabled saveGame loadGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note