BIS fnc enemyTargets: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Combat


| 1.00 |= Game version
|descr= Return list of nearby enemy targets for given unit.
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| Return list of nearby enemy targets for given unit. |= Description
|s1= unit call [[BIS_fnc_enemyTargets]]
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| unit call [[BIS_fnc_enemyTargets]] |= Syntax
|p1= unit - [[Object]]: unit that is inspected


|p1= unit - [[Object]]: unit that is inspected |= Parameter 1
|r1= [[Array]] of enemies, empty if unit doesn't know about any enemy


| [[Array]] of enemies, empty if unit doesn't know about any enemy |= Return value
|x1= <sqf>private _targets = _unit call BIS_fnc_enemyTargets;</sqf>
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|x1= <code>_targets = _unit [[call]] '''BIS_fnc_getEnemyTargets''';</code> |= Example 1
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| |= See also


|seealso= [[BIS_fnc_enemyDetected]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Combat|{{uc:enemyTargets}}]]
[[Category:Functions|{{uc:enemyTargets}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:enemyTargets}}]]

Latest revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Return list of nearby enemy targets for given unit.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyTargets
Parameters:
unit - Object: unit that is inspected
Return Value:
Array of enemies, empty if unit doesn't know about any enemy

Examples

Example 1:
private _targets = _unit call BIS_fnc_enemyTargets;

Additional Information

See also:
BIS_fnc_enemyDetected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note