BIS fnc enemyTargets: Difference between revisions
Jump to navigation
Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki) |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
||
(33 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Combat | ||
| | |descr= Return list of nearby enemy targets for given unit. | ||
| | |s1= unit call [[BIS_fnc_enemyTargets]] | ||
|p1= unit - [[Object]]: unit that is inspected | |||
|r1= [[Array]] of enemies, empty if unit doesn't know about any enemy | |||
|x1= <sqf>private _targets = _unit call BIS_fnc_enemyTargets;</sqf> | |||
< | |||
|seealso= [[BIS_fnc_enemyDetected]] | |||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
Syntax
- Syntax:
- unit call BIS_fnc_enemyTargets
- Parameters:
- unit - Object: unit that is inspected
- Return Value:
- Array of enemies, empty if unit doesn't know about any enemy
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_enemyDetected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note