BIS fnc getNetMode: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Multiplayer | ||
| | |descr= Returns the current net mode as a string. | ||
| | |s1= call [[BIS_fnc_getNetMode]] | ||
| | |r1= [[String]] - can be one of: | ||
* "DedicatedServer" | * "DedicatedServer" | ||
* "Server" | * "Server" | ||
* "HeadlessClient" | * "HeadlessClient" | ||
* "Client" | * "Client" | ||
* "SinglePlayer" | * "SinglePlayer" | ||
|x1= < | |x1= <sqf>private _netMode = call BIS_fnc_getNetMode;</sqf> | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
- Description:
- Returns the current net mode as a string.
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- call BIS_fnc_getNetMode
- Return Value:
- String - can be one of:
- "DedicatedServer"
- "Server"
- "HeadlessClient"
- "Client"
- "SinglePlayer"
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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