BIS fnc displayLoading: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| TKOH |= Game name
|game1= tkoh
|version1= 1.00


|1.00|= Game version
|game2= arma3
____________________________________________________________________________________________
|version2= 0.50


| [[Loading Screens]] init. |= Description
|gr1= GUI
____________________________________________________________________________________________


| [onLoad,id] call BIS_fnc_displayLoading; |= Syntax
|descr= [[Loading Screens]] init.


|p1= onLoad: [[Array]] - params provided by onLoad [[User_Interface_Event_Handlers|UI Event Handler]] |= Parameter 1
|s1= [onLoad, id] call [[BIS_fnc_displayLoading]]  


|p2= id: [[Number]] - id of loading screen. Used only for debugging. |= Parameter 2
|p1= onLoad: [[Array]] - params provided by onLoad [[User Interface Event Handlers|UI Event Handler]]


| [[Nothing]] |= Return value
|p2= id: [[Number]] - id of loading screen. Used only for debugging
____________________________________________________________________________________________
 
|x1= <code>([_this,##ID##] call (uinamespace getvariable 'bis_fnc_displayLoading')</code> |= Example 1
____________________________________________________________________________________________


| [[Loading Screens]] |= See also
|r1= [[Nothing]]


|x1= <sqf>([_this, 2302] call (uiNamespace getVariable 'BIS_fnc_displayLoading')</sqf>
|seealso= [[Loading Screens]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Take_On_Helicopters:_Functions|displayLoading]]

Latest revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Loading Screens init.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[onLoad, id] call BIS_fnc_displayLoading
Parameters:
onLoad: Array - params provided by onLoad UI Event Handler
id: Number - id of loading screen. Used only for debugging
Return Value:
Nothing

Examples

Example 1:
([_this, 2302] call (uiNamespace getVariable 'BIS_fnc_displayLoading')

Additional Information

See also:
Loading Screens

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note