BIS fnc dataTerminalAnimate: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - " |s1=[" to " |s1= [")
 
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|descr= Animate a Data Terminal ("Land_DataTerminal_01_F").
|descr= Animate a Data Terminal ("Land_DataTerminal_01_F").


|s1=[dataTerminal, step] call [[BIS_fnc_dataTerminalAnimate]]
|s1= [dataTerminal, step] call [[BIS_fnc_dataTerminalAnimate]]


|p1= dataTerminal: [[Object]]
|p1= dataTerminal: [[Object]]

Latest revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Animate a Data Terminal ("Land_DataTerminal_01_F").
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[dataTerminal, step] call BIS_fnc_dataTerminalAnimate
Parameters:
dataTerminal: Object
step: Number - in range 0..3, steps being:
  • 0: closed terminal
  • 1: case opened
  • 2: antenna up (but closed)
  • 3: antenna opened and transmitting.
Return Value:
Nothing

Examples

Example 1:
[myTerminal, 3] call BIS_fnc_dataTerminalAnimate;

Additional Information

See also:
End Game (MP mode) BIS_fnc_dataTerminalColor

Notes

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