BIS fnc moduleChat: Difference between revisions

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|descr= Make a list of units use any *chat command ([[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]]).
|descr= Make a list of units use any *chat command ([[groupChat]], [[vehicleChat]], [[sideChat]], [[commandChat]], [[globalChat]]).


|s1=[logic, units, isActivated] call [[BIS_fnc_moduleChat]]
|s1= [logic, units, isActivated] call [[BIS_fnc_moduleChat]]


|p1= logic: [[Object]] the logic. Possible [[setVariable]] parameters:
|p1= logic: [[Object]] the logic. Possible [[setVariable]] parameters:

Revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Make a list of units use any *chat command (groupChat, vehicleChat, sideChat, commandChat, globalChat).
Execution:
call
Groups:
Modules

Syntax

Syntax:
[logic, units, isActivated] call BIS_fnc_moduleChat
Parameters:
logic: Object the logic. Possible setVariable parameters:
units: Array of Objects - list of chatting units
isActivated: Boolean - (Optional, default true) if true, the module is activated and chat is send. false disables the module
Return Value:
Boolean - true when done, even if isActivated equals false

Examples

Example 1:
myLogic setVariable ["Channel", "2"]; myLogic setVariable ["Text", "Hello everyone, this is side chat!"]; [myLogic, [player], true] call BIS_fnc_moduleChat;

Additional Information

See also:
groupChat vehicleChat sideChat commandChat globalChat systemChat

Notes

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