BIS fnc isUnitVirtual: Difference between revisions
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|descr= Return if unit is virtual (used for example for Zeus players). | |descr= Return if unit is virtual (used for example for Zeus players). | ||
|s1=[object] call [[BIS_fnc_isUnitVirtual]] | |s1= [object] call [[BIS_fnc_isUnitVirtual]] | ||
|p1= object: [[Object]] - Object to be turned into virtual unit | |p1= object: [[Object]] - Object to be turned into virtual unit |
Revision as of 23:12, 12 July 2022
Description
- Description:
- Return if unit is virtual (used for example for Zeus players).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_isUnitVirtual
- Parameters:
- object: Object - Object to be turned into virtual unit
- Return Value:
- Boolean - true if virtual unit
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_initVirtualUnit
Notes
-
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