BIS fnc showMarkers: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI | ||
| | |descr= Show or hide given markers using fade effect. | ||
| | |s1= [action, markers] call [[BIS_fnc_showMarkers]] | ||
| | |p1= action: [[String]] - can be "show" or "hide". Any other value will be ignored. | ||
| | |p2= markers: [[Array]] of [[String]]s - markers to show/hide | ||
| | |r1= [[Nothing]] | ||
| [[ | |x1= <sqf>["hide", ["respawn_west", "respawn_east"]] call BIS_fnc_showMarkers;</sqf> | ||
| | |seealso= [[:Category:Command Group: Markers|Markers command group]] | ||
}} | }} | ||
Latest revision as of 23:38, 12 July 2022
Description
Syntax
- Syntax:
- [action, markers] call BIS_fnc_showMarkers
- Parameters:
- action: String - can be "show" or "hide". Any other value will be ignored.
- markers: Array of Strings - markers to show/hide
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Markers command group
Notes
-
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