BIS fnc deleteInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki\/>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>[ [[player]], | |x1= <code>[ [[player]], [missionNamespace, "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code> | ||
|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]] | |seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]] | ||
}} | }} |
Revision as of 12:09, 13 July 2022
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;
Additional Information
Notes
-
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