BIS fnc findOverwatch: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Position3D" to "Position3D")
m (Some wiki formatting)
 
(2 intermediate revisions by the same user not shown)
Line 8: Line 8:
|descr= Selects a position that provides overwatch onto another position.
|descr= Selects a position that provides overwatch onto another position.


|s1=[target, maxDistance, minDistance, minHeightAbove, searchCentre] call [[BIS_fnc_findOverwatch]]
|s1= [target, maxDistance, minDistance, minHeightAbove, searchCentre] call [[BIS_fnc_findOverwatch]]


|p1= target: [[Position#Introduction|Position3D]] - '''not''' an object
|p1= target: [[Position#Introduction|Position3D]] - '''not''' an object
Line 22: Line 22:
|r1= [[Position]] - ''target'' position if no result were found
|r1= [[Position]] - ''target'' position if no result were found


|x1= <code><nowiki>[</nowiki>[[getPosATL]] enemyTank, 300, 75, 20, [[getPosATL]] [[player]]] [[call]] [[BIS_fnc_findOverwatch]];</code>
|x1= <sqf>[getPosATL enemyTank, 300, 75, 20, getPosATL player] call BIS_fnc_findOverwatch;</sqf>


|seealso= [[BIS_fnc_findSafePos]]
|seealso= [[BIS_fnc_findSafePos]]
}}
}}


<dl class="command_description">
{{Note
|user= Tankbuster
|timestamp= 20181019214000
|text= Note that this function returns a 2D position, that is, an array containing an x and a y value, but no z (no altitude).
}}


<dt></dt>
{{Note
<dd class="notedate">Posted on October 19, 2018 - 21:40 (UTC)</dd>
|user= Tankbuster
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
|timestamp= 20200415135300
<dd class="note">
|text= Further note that when this function fails to find an overwatch position and returns the ''target'', the x and y components will be exactly the same, but the z might not be.
Note that this function returns a 2D position, that is, an array containing an x and a y value, but no z (no altitude).
}}
</dd>
 
<dt><dt>
<dd class="notedate">Posted on April 15, 2020 - 13:53 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dd class="note">
Further note that when this function fails to find an overwatch position and returns the ''target'', the x and y components will be exactly the same, but the z might not be.
</dd>
 
</dl>

Latest revision as of 13:32, 13 July 2022

Hover & click on the images for description

Description

Description:
Selects a position that provides overwatch onto another position.
Execution:
call
Groups:
Positions

Syntax

Syntax:
[target, maxDistance, minDistance, minHeightAbove, searchCentre] call BIS_fnc_findOverwatch
Parameters:
target: Position3D - not an object
maxDistance: Number - (Optional, default 500) maximum distance from target in meters
minDistance: Number - (Optional, default 100) minimum distance from target in meters
minHeightAbove: Number - (Optional, default 50) minimum height in relation to target in meters
searchCentre: Position3D - (Optional, default target) position to start looking from, if different from target pos
Return Value:
Position - target position if no result were found

Examples

Example 1:
[getPosATL enemyTank, 300, 75, 20, getPosATL player] call BIS_fnc_findOverwatch;

Additional Information

See also:
BIS_fnc_findSafePos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Tankbuster - c
Posted on Oct 19, 2018 - 21:40 (UTC)
Note that this function returns a 2D position, that is, an array containing an x and a y value, but no z (no altitude).
Tankbuster - c
Posted on Apr 15, 2020 - 13:53 (UTC)
Further note that when this function fails to find an overwatch position and returns the target, the x and y components will be exactly the same, but the z might not be.