BIS fnc inv: Difference between revisions
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|descr= Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo. | |descr= Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo. | ||
|s1=[unit] call [[BIS_fnc_inv]] | |s1= [unit] call [[BIS_fnc_inv]] | ||
|p1= unit: [[Object]] - unit or vehicle | |p1= unit: [[Object]] - unit or vehicle | ||
Line 23: | Line 23: | ||
|r1= [[Array]] of [[Config]] - weapons then magazines | |r1= [[Array]] of [[Config]] - weapons then magazines | ||
|x1= < | |x1= <sqf>[player] call BIS_fnc_inv;</sqf> | ||
|seealso= [[ | |seealso= [[BIS_fnc_invAdd]] [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] | ||
}} | }} |
Latest revision as of 13:32, 13 July 2022
Description
- Description:
- Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit] call BIS_fnc_inv
- Parameters:
- unit: Object - unit or vehicle
- Return Value:
- Array of Config - weapons then magazines
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invAdd BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType
Notes
-
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