BIS fnc advHint: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI | ||
| Shows advanced hint to player. | |descr= Shows advanced hint to player. | ||
| [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call | |s1= [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call [[BIS_fnc_advHint]] | ||
|p1= '''classes''': [[Array]] - | |p1= '''classes''': [[Array]] - array in format ["hint main class", "hint class"] | ||
| | |p2= '''duration1''': [[Number]] - (Optional, default 15) duration of short hint in seconds | ||
| [[ | |p3= '''condition1''': [[String]] - (Optional, default "") condition for hiding the short hint | ||
|p4= '''duration2''': [[Number]] - (Optional, default 35) duration of full hint in seconds | |||
|p5= '''condition2''': [[String]] - (Optional, default "") condition for hiding the full hint | |||
|p6= '''showing''': [[Boolean]] - (Optional, default [[false]]) true shows hint even if tutorial hints are disabled in game settings | |||
|p7= '''onlyFullHint''': [[Boolean]] - (Optional, default [[false]]) true shows full hint without using of short hint | |||
|p8= '''onlyOnce''': [[Boolean]] - (Optional, default [[false]]) show the hint in mission only once (true) or multiple times (false) | |||
|p9= '''useSound''': [[Boolean]] - (Optional, default [[true]]) true plays a sound when the hint is opened | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>[["Common", "GPS"]] call BIS_fnc_advHint;</sqf> | ||
< | |||
< | |x2= <sqf>[["Common", "GPS"], 15, "", 35, "", false, false, false, true] call BIS_fnc_advHint; // default</sqf> | ||
</ | |||
|seealso= [[Arma 3: Advanced Hints (Field Manual)|Advanced Hints]] [[BIS_fnc_advHintFormat]] [[BIS_fnc_advHintCall]] [[BIS_fnc_advHintArg]] | |||
[[ | }} | ||
[[ | |||
[[ | {{Note | ||
|user= Sixtyfour | |||
|timestamp= 20160813120900 | |||
|text= This command will not do anything for players who have "Tutorial Hints" disabled in their Options > Game difficulty settings or on servers that disable it in their relevant difficulty preset. | |||
}} |
Latest revision as of 15:30, 13 July 2022
Description
Syntax
- Syntax:
- [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call BIS_fnc_advHint
- Parameters:
- classes: Array - array in format ["hint main class", "hint class"]
- duration1: Number - (Optional, default 15) duration of short hint in seconds
- condition1: String - (Optional, default "") condition for hiding the short hint
- duration2: Number - (Optional, default 35) duration of full hint in seconds
- condition2: String - (Optional, default "") condition for hiding the full hint
- showing: Boolean - (Optional, default false) true shows hint even if tutorial hints are disabled in game settings
- onlyFullHint: Boolean - (Optional, default false) true shows full hint without using of short hint
- onlyOnce: Boolean - (Optional, default false) show the hint in mission only once (true) or multiple times (false)
- useSound: Boolean - (Optional, default true) true plays a sound when the hint is opened
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 13, 2016 - 12:09 (UTC)
- This command will not do anything for players who have "Tutorial Hints" disabled in their Options > Game difficulty settings or on servers that disable it in their relevant difficulty preset.