BIS fnc inventoryExists: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>") |
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Inventory | ||
|descr= Check if loadout with given name exists. | |||
|s1= [source, name] call [[BIS_fnc_inventoryExists]] | |||
|p1= source: [[Namespace]], [[Group]] or [[Object]] - (Optional, default [[missionNamespace]]) loadout location | |||
|p1= source: [[Namespace]], [[Group]] or [[Object]] - (Optional, default [[missionNamespace]]) loadout location | |||
|p2= name: [[String]] - (Optional, default "") | |p2= name: [[String]] - (Optional, default "") | ||
| [[Boolean]] - [[true]] if found, [[false]] otherwise | |r1= [[Boolean]] - [[true]] if found, [[false]] otherwise | ||
|x1= < | |x1= <sqf>private _hasSuperLoadout = [missionNamespace, "mySuperLoadout"] call BIS_fnc_inventoryExists;</sqf> | ||
| [[setUnitLoadout]] [[getUnitLoadout]] [[BIS_fnc_saveInventory]] [[BIS_fnc_deleteInventory]] [[BIS_fnc_loadInventory]] | |seealso= [[setUnitLoadout]] [[getUnitLoadout]] [[BIS_fnc_saveInventory]] [[BIS_fnc_deleteInventory]] [[BIS_fnc_loadInventory]] | ||
}} | }} | ||
Latest revision as of 17:00, 13 July 2022
Description
Syntax
- Syntax:
- [source, name] call BIS_fnc_inventoryExists
- Parameters:
- source: Namespace, Group or Object - (Optional, default missionNamespace) loadout location
- name: String - (Optional, default "")
- Return Value:
- Boolean - true if found, false otherwise
Examples
- Example 1:
Additional Information
- See also:
- setUnitLoadout getUnitLoadout BIS_fnc_saveInventory BIS_fnc_deleteInventory BIS_fnc_loadInventory
Notes
-
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