BIS fnc inventoryExists: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>")
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Inventory


|gr1 = Inventory
|descr= Check if loadout with given name exists.


| Check if loadout with given name exists.
|s1= [source, name] call [[BIS_fnc_inventoryExists]]
 
| [source, name] call [[BIS_fnc_inventoryExists]]


|p1= source: [[Namespace]], [[Group]] or [[Object]] - (Optional, default [[missionNamespace]]) loadout location
|p1= source: [[Namespace]], [[Group]] or [[Object]] - (Optional, default [[missionNamespace]]) loadout location
Line 15: Line 14:
|p2= name: [[String]] - (Optional, default "")
|p2= name: [[String]] - (Optional, default "")


| [[Boolean]] - [[true]] if found, [[false]] otherwise
|r1= [[Boolean]] - [[true]] if found, [[false]] otherwise


|x1= <code>[[private]] _hasSuperLoadout = [<nowiki/>[[missionNamespace]], "mySuperLoadout"] [[call]] [[BIS_fnc_inventoryExists]];</code>
|x1= <sqf>private _hasSuperLoadout = [missionNamespace, "mySuperLoadout"] call BIS_fnc_inventoryExists;</sqf>


|seealso= [[setUnitLoadout]] [[getUnitLoadout]] [[BIS_fnc_saveInventory]] [[BIS_fnc_deleteInventory]] [[BIS_fnc_loadInventory]]
|seealso= [[setUnitLoadout]] [[getUnitLoadout]] [[BIS_fnc_saveInventory]] [[BIS_fnc_deleteInventory]] [[BIS_fnc_loadInventory]]
}}
}}

Latest revision as of 17:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Check if loadout with given name exists.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[source, name] call BIS_fnc_inventoryExists
Parameters:
source: Namespace, Group or Object - (Optional, default missionNamespace) loadout location
name: String - (Optional, default "")
Return Value:
Boolean - true if found, false otherwise

Examples

Example 1:
private _hasSuperLoadout = [missionNamespace, "mySuperLoadout"] call BIS_fnc_inventoryExists;

Additional Information

See also:
setUnitLoadout getUnitLoadout BIS_fnc_saveInventory BIS_fnc_deleteInventory BIS_fnc_loadInventory

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note