BIS fnc distance2D: Difference between revisions

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m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>")
m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>")
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|r1= [[Number]] - Distance in meters or 1e10 if distance cannot be calculated
|r1= [[Number]] - Distance in meters or 1e10 if distance cannot be calculated


|x1= <code>[player, rescueHelicopter] call BIS_fnc_distance2D;</code>
|x1= <sqf>[player, rescueHelicopter] call BIS_fnc_distance2D;</sqf>


|seealso= [[distance2D]] [[BIS_fnc_distance2Dsqr]]
|seealso= [[distance2D]] [[BIS_fnc_distance2Dsqr]]
}}
}}

Revision as of 17:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns the distance between two objects or positions.
Arma 3
Use distance2D instead.
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[param1, param2] call BIS_fnc_distance2D
Parameters:
param1: Object or Array in format Position or Position2D
param2: Object or Array in format Position or Position2D
Return Value:
Number - Distance in meters or 1e10 if distance cannot be calculated

Examples

Example 1:
[player, rescueHelicopter] call BIS_fnc_distance2D;

Additional Information

See also:
distance2D BIS_fnc_distance2Dsqr

Notes

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