BIS fnc indicateBleeding: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3")
 
(One intermediate revision by the same user not shown)
Line 8: Line 8:
|descr= Shows a PP effect which indicates bleeding.<br> {{Feature|important|Do not use,WIP!}}
|descr= Shows a PP effect which indicates bleeding.<br> {{Feature|important|Do not use,WIP!}}


|s1= call [[BIS_fnc_indicateBleeding]];
|s1= call [[BIS_fnc_indicateBleeding]]


|r1= [[Nothing]] ('''BIS_applyPP7''' returns [[true]])
|r1= [[Nothing]] ('''BIS_applyPP7''' returns [[true]])
Line 14: Line 14:
|x1= <sqf>call BIS_fnc_indicateBleeding;</sqf>
|x1= <sqf>call BIS_fnc_indicateBleeding;</sqf>


|seealso= [[BIS fnc bloodEffect]]
|seealso= [[BIS_fnc_bloodEffect]]
}}
}}

Latest revision as of 18:02, 13 July 2022

Hover & click on the images for description

Description

Description:
Shows a PP effect which indicates bleeding.
Do not use,WIP!
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_indicateBleeding
Return Value:
Nothing (BIS_applyPP7 returns true)

Examples

Example 1:
call BIS_fnc_indicateBleeding;

Additional Information

See also:
BIS_fnc_bloodEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note