BIS fnc shakeMapEH: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.78


|1.78|Game version=
|gr1= Map and Markers


|gr1 = Map and Markers |GROUP1=
|gr2= Event  Handlers


|gr2 = Event  Handlers |GROUP2=
|descr= <pre>/*
 
<!---|arg= local |Multiplayer Arguments=--->
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Riccardo Argiolas
Author: Riccardo Argiolas


Description:
Description:
    Event handler function for the shakeMap.sqf function
Event handler function for the shakeMap.sqf function


Parameters:
Parameters:
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private _shakeEventCode = format ["[%1, %2, %3, %4] call BIS_fnc_drawMapShake", _shakeDuration, _shakeMagnitude, _shakeCenter, time];
private _shakeEventCode = format ["[%1, %2, %3, %4] call BIS_fnc_drawMapShake", _shakeDuration, _shakeMagnitude, _shakeCenter, time];
BIS_shakeEventHandler = _map ctrladdeventhandler ["draw",_shakeEventCode];
BIS_shakeEventHandler = _map ctrladdeventhandler ["draw",_shakeEventCode];
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_shakeMapEH]]|Syntax=
|s1= [] call [[BIS_fnc_shakeMapEH]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1=  


|Datatype - description|Return value=
|r1=


|x1= <code></code>|Example 1=
|x1=


|exec= call |Execution=
|seealso=
 
| |See also=
}}
}}
[[Category:Function Group: Map|{{uc:shakeMapEH}}]]
[[Category:Functions|{{uc:shakeMapEH}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:shakeMapEH}}]]

Latest revision as of 11:12, 27 July 2022

Hover & click on the images for description

Description

Description:
/*
	Author: Riccardo Argiolas

	Description:
		Event handler function for the shakeMap.sqf function

	Parameters:
	Select 0 - NUMBER: duration of shake effect.
	Select 1 - NUMBER: magnitude of the shaking force.
	Select 2 - ARRAY: position of the camera center around which the shake effect occurs.
	Select 3 - NUMBER: starting shake time (i.e. time elapsed since mission started till the start of the shake animation).

	Returns: None

	Examples:

		private _shakeEventCode = format ["[%1, %2, %3, %4] call BIS_fnc_drawMapShake", _shakeDuration, _shakeMagnitude, _shakeCenter, time];
		BIS_shakeEventHandler = _map ctrladdeventhandler ["draw",_shakeEventCode];
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Map and MarkersEvent Handlers

Syntax

Syntax:
[] call BIS_fnc_shakeMapEH
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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