BIS fnc smoothStep: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision imported)
m (Some wiki formatting)
 
(30 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.76


| arma3 |= Game name
|gr1= Interpolation


|1.00|= Game version
|descr= Interpolates between 0 and 1 with smoothing at the limits. Formula is {{hl|n<sup>2</sup> &times; (3 - 2n)}}.
____________________________________________________________________________________________


| <pre>/*
|s1= number call [[BIS_fnc_smoothStep]]


Description:
|p1= number: [[Number]] - a number in range 0..1. A value not in range will be [[floor|floored]] to 0 or [[ceil|ceiled]] to 1
Interpolates between 0 and 1 with smoothing at the limits.


Parameter(s):
|r1= [[Number]] - interpolation result
0: NUMBER in range <0,1>


Returns:
|x1= <sqf>private _smoothedStep = 0.75 call BIS_fnc_smoothStep;</sqf>
NUMBER
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|x2= <sqf>
____________________________________________________________________________________________
[0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0] apply { _x call BIS_fnc_smoothStep; };
 
// returns [0, 0.028, 0.104, 0.216, 0.352, 0.5, 0.648, 0.784, 0.896, 0.972, 1]
| <!-- [] call [[BIS_fnc_smoothStep]]; --> |= Syntax
</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_lerp]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:smoothStep}}]]
[[Category:Functions|{{uc:smoothStep}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:smoothStep}}]]

Latest revision as of 11:50, 27 July 2022

Hover & click on the images for description

Description

Description:
Interpolates between 0 and 1 with smoothing at the limits. Formula is n2 × (3 - 2n).
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
number call BIS_fnc_smoothStep
Parameters:
number: Number - a number in range 0..1. A value not in range will be floored to 0 or ceiled to 1
Return Value:
Number - interpolation result

Examples

Example 1:
private _smoothedStep = 0.75 call BIS_fnc_smoothStep;
Example 2:
[0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0] apply { _x call BIS_fnc_smoothStep; }; // returns [0, 0.028, 0.104, 0.216, 0.352, 0.5, 0.648, 0.784, 0.896, 0.972, 1]

Additional Information

See also:
BIS_fnc_lerp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note