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{{RV|type=command | |||
|sortKey= # | |||
a: Switch Type | |||
b: Code | |game1= arma1 | ||
|version1= 1.00 | |||
Nothing | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Program Flow | |||
|descr= See [[switch]] | |||
|s1= a [[a : b|:]] b | |||
|p1= a: [[Switch Type]] | |||
|p2= b: [[Code]] | |||
|r1= [[Nothing]] | |||
|x1= <sqs>? (_var == _test) : hint "_var is equal to _test!";</sqs> | |||
|x2= <sqf> | |||
switch (_condition) do | |||
{ | |||
case 1: { hint "1" }; | |||
case 2: { hint "2" }; | |||
default { hint "default" }; // note: NO colon for the default case | |||
}; | |||
</sqf> | |||
|seealso= [[Control Structures]] [[switch]] | |||
}} |
Latest revision as of 14:38, 29 July 2022
Description
- Description:
- See switch
- Groups:
- Program Flow
Syntax
- Syntax:
- a : b
- Parameters:
- a: Switch Type
- b: Code
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Control Structures switch
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow