lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Turrets | |gr1= Turrets | ||
| Check whether gunner position of the vehicle turret is locked. | |descr= Check whether gunner position of the vehicle turret is locked. | ||
| vehicle | |s1= vehicle [[lockedTurret]] turretPath | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= turretPath: [[Array]] | |p2= turretPath: [[Array]] format [[Turret Path]] | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_locked = tank lockedTurret [0];</sqf> | ||
|seealso= [[lockTurret]] | |seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | ||
}} | }} | ||
Latest revision as of 11:01, 8 August 2022
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- lockTurret moveInTurret turretUnit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note